Just Played episodes are audio diaries of my tabletop role-playing sessions, both online and face-to-face. Episode Zero breaks down the topics I'll cover in each session report.
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Just Played episodes are audio diaries of my tabletop role-playing sessions, both online and face-to-face. Episode Zero breaks down the topics I'll cover in each session report.
Transcript
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Hey everybody. This is what gamers
might call session zero of my new project
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that I'm calling just played. It's
going to be an audio diary of my
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gaming sessions. For anyone who's just
tuning in who doesn't Know Me, I'm
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Jim Crocker and I've been playing tim
top RPGs in one former another since the
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late s and spent most of my
adult life selling them and managing gaming communities.
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I owned a brick and mortar retail
store named modern myths from two thousand
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and two through the middle of last
year, and now I'm a convention and
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online vendor of indie RPGs and story
games in conjunction with my friends at Indie
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press revolution. I've also become active
in an online gaming community called the gauntlet,
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where I run and play a lot
of games online, mostly over Google
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hangouts, and I'm also a CO
founder of indie Games on demand at the
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origins game fair in Columbus. And
that's an operation that's grown from just a
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handful of US running weird little forge
games none understood back nearly a decade ago
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to a robust part of the origins
program with a couple of dozen volunteer GM's
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and a schedule of new and classic
Indie RPGs that run for the entire show.
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I'm mostly going to be doing these
for me to get me in the
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habit of doing regular creative work after
all those years of retail and maybe providing
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whatever listeners come along with a digestible
overview of a bunch of different games and
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hopefully some insight into what makes them
interesting, at least to me. In
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each episode I'm going to tell you
what I played, when I played it,
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whether I was a player and or
a facilitator, give a modest plot
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synopsis, including where we started and
ended up in the fiction, cover,
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a notable moment by another player,
a notable moment from the GM, even
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if the GM is me a particularly
fun or satisfying thing. I managed to
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do myself a missed opportunity that I
found, with something about after the game
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and finally, a thing I noticed
about the design or play style, either
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for that session or for the game
as a whole. That might be a
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game design note, a bit of
advice, or maybe it'll just be an
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observation that didn't fit into any of
the other categories. This format is not
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carved in stone. If we find
something that works better, it can certainly
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change. I'm looking forward to hearing
feedback, especially from folks who may have
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played the Games I'm talking about,
and if we can make it work,
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I made you some feedback episodes.
If anyone wants a copy of the Google
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form that I'm using to submit game
reports to myself for episode prep, please
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get in touch with me via twitter
at Jim Likes Games, or via my
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website, Jim Likes Gamescom, and
it's spelled just like it sounds. Special
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thanks before we launch, to judg
Carlmon for his podcast daydreaming about dragons.
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It was the kick in the pants
that I needed to get this going.
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You should go listen to them talk
about our PGS for a few minutes every
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Monday and Wednesday if you get the
chance. And finally, huge thanks to
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the gauntlet gaming community, or I'm
doing most of my gaming these days,
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both as a player and as a
GM. You can find them online at
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Gauntlet rpgcom. Thanks for listening,
but now I got to go play