Transcript
WEBVTT
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Hey everybody, and welcome to just
played. This is the podcast where I
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recap the TIPTOP OUR PG's I've recently
participated in as a player or a game
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master. I'm Jim Crocker of Jim
Likes Games, and today I will be
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talking about monster hearts too, in
this case the once again we return custom
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place set that was created as a
framework to allow you to use monster hearts
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to capture the feel and the events
of the comic book the wicked and the
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divine by Karen Gillan and Jamie mclvie, which is a comic about Gods who
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return to Earth in the bodies of
young people and are incarnated as pop stars.
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They have two years to live and
in that time they're going to do
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as much living as they can,
well, dealing with a kind of soap
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opera that you might expect when Gods
are hanging out together. In this case
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we are actually playing a variant of
that variant, which is a musical,
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like a movie musical or stage musical
version of the once again we return play
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set. It adds a couple of
special moves that allow for magical realism type
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musical numbers to break out in the
middle of the game, but I'll talk
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a little bit more about that later. As it happens, this is a
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four game series, the first game
of which I missed because I was at
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Gen con. So I'm in game
two, though it was my first game,
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but there was some play that happened
in that first game to lead into
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this second game that I started with, and then we've got two more games
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after that in this series. Who
Played Online at the Gauntlet? This game
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was facilitated by Louise and the players
were Alexei, who played Vulcan, the
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god of metalwork and Magma. Each
of the Gods has two domains that they
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start with that they have control over, the kind of effect fictionally what can
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happen in the game, and he
used the playbook the worm from monster hearts.
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With Pearl Played Low Ki. Sorry, low key, I call him
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Loki on purpose to annoy him,
but Pearl Played Low Ki, the God
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of mischief and hedonism, using the
cuckoo playbook from monster hearts. pucket played
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Callie, the god of destruction and
nihilism, using the siren playbook, and
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I am Hathor, the Egyptian goddess
of beauty and desire. Using the playbook
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the Queen Session starting state. We
were just introducing me. So we started
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a game in Jake's cafe, which
is a location in that setting that is
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a tapas and dance floor kind of
place. They serve lots of little plates
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of delicious little finger food and stuff
that you munch on in between trips to
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the light up dance floor. But
we all drink for free there because Jake
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is one of these world famous,
world renowned restaurant tours that owns a bunch
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of name restaurants all around the world
and probably has a television show or two
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on the cooking network and stuff like
this. But he understands the favors that
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might flow his way from letting us
go in and take over the place.
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So of course we are there to
party and socialize and generally come together.
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After the apparent death in the first
session of Nymph, who's another deed of
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our little found Pantheon that we've created, who was apparently magically decapitated, her
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very cleanly severed magical head is sitting
in the kind of Minium of the ancient
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one, who is our mysterious benefactors, patrons of all powerful overlord in this
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particular setting. So onto our plot
synopsis. As we open, Loki,
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who is disguised as Cannazot's, one
of the other deities in our Pantheon.
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And for cannazots you should think billy
eilish teen pop idol who made her success
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entirely on the Internet. So low
key, is disguised as cannas O's and
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approaches the table where my retinue and
I, and I should say that,
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as Hathor, I took the queen
playbook. And when you choose a queen
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playbook in Monster Hearts, you're supposed
to choose what it is about your gang
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that is special, because you kind
of have a gang. That is the
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whole point of being the Queen,
is that you're the head of a group,
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like a pack, that you travel
with, you know, a posse
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and entourage, and so I chose
that they are talented and in this case
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they are phenomenal backup singers and dancers. So this is my entourage of my
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backup singers and dancers that travels along
with me, beautiful young people, any
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of whom probably could be managed into
having a pop career of their own,
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but they have fallen in with me
and they follow my lead and they're my
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crew. So CANNA ZATS sit down
with US and tries to be snarky about
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my looks and the Internet and how
I'm not hot enough to be on the
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Internet and stuff like this, and
she does kind of get a day in
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on me, but comes off as
a little too desperate, and so she
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picks up that condition of desperate.
Well, I should say he, because
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actually low key in disguise. But
we slide over and let her sit down
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with us because as far as the
game fiction goes, we don't know yet
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that it's low key that is disguised
as cannazats. So lowkey is Kennaz Otts
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asked me what I think and I
give opinions and specifically they want to know
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what do I think of the other
gods, because this is kind of the
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first introduction of my character. So
I go down the list and as far
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as the other two player characters that
are present, I say that Callie is
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simple, easy to understand. He's
an agro simpleton. I have been dealing
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with boys like him my entire life. But that Vulcan is messed up.
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She is obviously broken somehow and that
is actually kind of scary because I am
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not sure what her actual damage is
from that little dish session. We cut
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to Callie and Vulcan, who are
down on the end of the bar flirting
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with each other. She gives him
a drink and after some Chit Chat and
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flirty talk, they decide to exchange
a bargain, which is something that Callie
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has on her playbook, and it
means that they can exchange things that only
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exist mccannon ly, like strings.
In this case, the move itself is
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played out in this cool volcanic dreamscape
that exists in Vulcan's mind where the deal
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is going down. So Vulcan needs
a piece of Callie's soul, to which
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callie responds, Hey, no problem, I wasn't using it anyway, and
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just laughs because he finds that completely
hilarious. So Vulcan mechanically takes a string
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from him, which he describes as
looking like a hypodermic needle filled with some
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kind of clear liquid. So callie
kind of rolls her about being too soft
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on him, but she de Mirrors
saying that she maybe she doesn't necessarily want
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to be hard and stuck in her
volcano all the time and that cues her
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musical number, which in this case
is part of that world from the Little
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Mermaid, and it fits perfectly because
she's got stuff, she's got the Thingama,
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who's it's and what's it and all
these kind of things here, but
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she wants to be up there in
the world dancing with all of the other
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people instead of stuck in her forge. When you do these musical numbers,
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we put the video up on the
screen, everybody watches it and listens to
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the song, and then there is
choreography that goes along with it, because
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we've got a tab on our character
keeper that lists the lyrics to the song
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and then the column next to the
lyrics we list some choreography, dance moves
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and camera angles and stuff like that
so that we can follow along as we're
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listening to the song, and it's
really pretty cool. So that musical number
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ends and she uses that to turn
him on, but he chooses to be
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embarrassed and awkward about it. So
he gets kind of fumbling and tongue tied
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because she was honest with him,
she was open and emotional, and that's
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completely thrown him because he's used to
much more straightforward and low stakes sexual encounters
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as opposed to people actually trying to
be emotional with him. So Vulcan just
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takes that syringe that was filled with
Callie's essence, I guess, and just
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opens up this metal prosthetic arm she
wears and locks it in there and closes
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it up, and this blue black
fire dances below the surface to indicate that
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it is melding with her, and
that actually impresses callie. mainlining Godhood,
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he says, because he is very
impressed with that and he wants to know
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what she looks like without the arm
and the leg, the prosthetic arm and
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leg that she wears. It tells
her she doesn't need to be beautiful to
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wear it, and that kind of
definitely throws her for a loop. And
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we cut away from that back to
Hathor, who is still going on about
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the other gods. So low key
is asking for her opinions. And the
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other gods in the Pantheon are Nanuk, who's the god of the hunt,
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and she says that he needs to
spend more time inside with the others.
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So for Nanook, think like Lina's
X. that's basically kind of what he
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looks like. Shiva who's incarnation is
basically Lizzo, this very positive, confident,
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fun loving rapper pop star, and
I think she's the most grounded,
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and that not only she grounded,
she's actually a genius and she seems entirely
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secure in herself in a way that
is very strange and almost kind of doesn't
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fit in with the rest of us. And I say looking for last and
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I laugh and I say that he
is basically a clown, like he's a
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tool that wants people to laugh.
He is one of those kids that you
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meet in high school who would rather
be thought of as smart than get laid
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and low key pouts and Cox his
head a little bit at that, but
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can't say anything because if he does, he'll give away the Jig that he's
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actually in disguise. So his his
whole reason for kind of hanging out with
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us is that he needs to grab
pieces of people's clothing or personal effects in
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order to be able to shape shift
into them as the CUCKOOS. So,
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rather than have a big thing where
we make it difficult, I just say
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yeah, I've got this like black
moth hair clip, because my character is
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basically Lord. So she has this
whole Glam teen, which thing going on.
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So I've got this kind of fancy
small black moth that's a hair clip.
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So look, he manages to palm
that and so he's got a hold
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of it. He gets away with
it cleanly and he does inquire about what
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is the best way to get information
out of half or. So that's a
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part of that move. When you
try to keep your cool, you can
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get some information from it. And
the question that he asks is what's the
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best way to get information out of
half or? And it turns out that
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of all the gods in the Pantheon, teen want to be. That seems
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like she may want to join our
click is absolutely the best one to get
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at my character and get her mouth
moving and get her kind of showing off
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a little to try and see if
I can convince her to join my gang.
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So he's totally made the right move
there. So I am sort of
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done with this conversation. So I
look down the bar and I see that
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Vulcan and Callie are coming out of
their little fugue state and they kind of
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have a conversation. That looks like
maybe Callie is getting in her face in
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a way the Vulcan might not like. So doesn't matter whether that's what's actually
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happening or not. I am protector
of women, so I am immediately up
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out of there with my whole gang
surround them and I try to make sure
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Fulcan is okay, and I point
to Callie and I say you should be
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careful because that one will burn even
you. And I try to shut him
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down, which is one of the
moves that you can make in monster hearts,
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like do that thing where I hold
two fingers to his lips to shut
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him without even looking at him,
and that does not work at all.
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He suddenly is like seething with rage
and my whole retinue melts away seeing how
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pissed he is, and that triggers
he is musical number, which is a
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punk song by fear, and it
is every bit as fast and loud and
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aggro as you might expect, with
choreography that includes a whole lot of stumping
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on police cars and punching people in
the face and kissing girls while he's got
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blood on his lips, all this
kind of stuff super aggro. So as
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that number ends, we swap conditions. I give him agro because that's the
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thing that makes sense and that's the
thing that everybody can get some leverage on.
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And he gives me talk shit get
hit, which I think is kind
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of cool, because then that's very
clearly I'm called out and I know that
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I only have so much leeway to
run my mouth before things will get actually
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violent in a way that is not
just sniping at each other. So,
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satisfied that he's kind of dealt with
the situation, he asks Vulcan to leave
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with him and go get some ice
cream, which I at the time thought
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might have been some kind of euphemism
or something like that, but no,
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they actually do go get ice cream. So they leave. Loki has left.
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I'm there alone as the bar is
closing, and that lets me trigger
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my musical number, which is green
light by Lord. So when you trigger
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musical number in this version of the
game, you can activate any move you
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want for free at any level that
you want. So in this case I
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used to activate one of the special
moves, which is called trending. The
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trending move is in the once again
we return version of monster hearts. It's
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a means of gaining XP and you
can cause other effects to come into play
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because you are making some kind of
public display or performance, and in this
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case, when I finished the number, I took a cool Selfie of myself
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with my dancers all behind me and
and sent that out. And what I
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did was, in addition to getting
the experience, you can give your audience
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a condition, which is something that
you can leverage and the MC can bring
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into play in the later sessions.
I give my audience the condition impatient,
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because they are ready for something to
happen. They want something to happen and
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I kind of love that. That
is a total double edged sword that I
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put in their hands like that,
and we're going to see how that comes
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to fruition in future sessions. So
camera cuts away from me and back to
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low key, who is back at
home at Gehenna, which is kind of
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this condo complex that we all live
in with our divine patron that I mentioned
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before. Loki is still in the
form of cannasts, but he is reveling
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in what he has managed to pull
off, which triggers his braggadocious musical number,
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which in this case is set to
the Roxy Heart Song from the Chicago
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Musical, but in the lyrics he
has written, instead of Roxy, it's
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low key every time and there's just
some super fun choreographer where he is turning
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into each of us for different verses, like puts the hair clip in and
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turns into my character and does a
little like duckface in the mirror and stuff
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like that, like she's posing for
a picture and everything and just a whole
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lot of fun. So he uses
this to gaze into the abyss, which
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is that reveals supernatural information, see
what is going on beneath the surface move
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that you can do in monster hearts, and he asks how can he have
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the most fun with the people who's
items that he now has in his possession,
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and the and the abyss sense him
a clear vision of all the chaos
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and entertainment that would be created by
messily breaking up VALCON and Callie. We
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cut away from that to Callie,
who uses the trending move to send out
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a picture of his hand holding an
ice cream cone in tandem with Vulcan,
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and he decides that he uses this
move to gain a new Godly Dominion,
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which in this case is tenderness.
So they're doing this frankly, vomit inducing
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puppy love stuff. She is sticking
fing in the ice cream and kind of
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poily licking it off of her finger, and this leads to them just going
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up onto the roof and falling into
bed together. Their sex moves trigger and
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Vulcan asks Callie what they'd like and
promises to give it to him, and
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he just says that he wants to
see her without her prosthetics, cause again,
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she is beautiful without them. And
when they get back to the chambers
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in Ghanna, she promises that she
will do that for him in Return Book
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and tells Callie that she needs his
help to kill the ancient one. So
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after that cliffhanger bombshell, we did
a couple of epilogs for low key and
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hath or because they weren't on camera, and that last little bit. So
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for low key we see something of
a reprise of his musical number, with
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him admiring his stolen personal effects and
very clearly making machinations for the future.
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So in our final scene we see
the retinew go into the ancient ones apartment
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and take nymph's head out with them. Now this is where I probably should
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mention that the ancient one is basically
share. We have cast share in this
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role and she's fabulous in it.
So she looks out from the locked room
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that she is in that none of
us have ever seen inside, and kind
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of smiles knowingly as they retreat,
thinking that they've gotten away clean and they
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bring me Nymph's head and I kiss
her and was pregently in her ears that
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she is going to get the full
two years that she's due because one of
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the moves that we can make us
to work a miracle. So next session
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we'll see how that rattles out.
Right. As far as o're ending fictional
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state goes, well, right now
there is a new romance between Vulcan and
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Cali. Low Key as a whole
slate of mischief plan, some of it
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probably related to that romance between Vulcan
and Calie, and my character, Hath
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Thor, has nymphs severed head and
is hoping that she can sacrifice a member
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of her gang to bring Nymph back
to life. Lots of places to go
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with how the game ended. Really
looking forward to our next session. My
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favorite other player moment from this game
was pearls moves, for low key fit
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his character so perfectly, singing versus
of his song, posing as each of
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us in turn, as he showed
off the personal effects that he had stolen
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to allow him to do that,
down to facial expressions and little personnality ticks
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that we had role played. It
was just perfect. Favorite gemming moment.
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Now, Louise is a joyous and
enthusiastic facilitator and player, but especially when
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he's running a game he's just this
kind of font of enthusiasm and joy and
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honestly, the way he maintained that
for the entire duration of the game,
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even as tech difficulties kicked him offline
like nearly half a dozen times. He
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is not playing from the United States. Is Internet is not entirely a hundred
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percent reliable, but he would get
kicked off, he just come back on,
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jump right back in every time.
It picked up smoothly without him getting
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visibly particularly frustrated or spending time venting
at US instead of running the game.
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It was great. If that were
me I'd have been throwing things in my
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monitor by that point, but Louise
just cool as a cucumber. So not
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one particular moment, but just how
he handled adversity through the entire session was
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perfect and really helped us have a
great kid. As far as missed opportunities
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go, the entire session was only
the player characters. This is a thing
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that can happen in a lot of
PVTA Games, especially when you're introducing a
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new character. I am completely sympathetic
to the desire to turn inward when you're
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on ramping a new player. So
I don't blame Louise for that, but
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I feel like we did get stuck
like a bottle episode where we were all
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in the bar and our actions affected
each other greatly, but it was tough
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to understand what they were doing to
the world outside the bar. Were supposed
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to be deities with followers and these
big pop stars. We definitely did not
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get any sense of what our impact
on the broader world was, at least
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in that one session that I played. So we are out of the bar
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into the city and all of our
intros are done. So I'm reasonably confident
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that we will get to something a
little more messy with some of our NPC's
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and with the public, hopefully next
session in the session after that, because
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I'm in this for two more games. So the thing I noticed I'm not
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a necessarily a huge fan of debriefs
for every single table top session that I
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run and I'm talking about stuff like
roses and thorns, stars and wishes and
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generally just kind of taking time to
talk about the game afterwards. Sometimes I
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do, sometimes I don't. I'll
usually just kind of say thank you and
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tell the players, hey, if
there's anything that you want to talk about
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or look at for next session,
just shoot me an email or we'll get
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together on a chat and do that. Now. I understand different people feel
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differently about this, but for this
session Louise explicitly reserved time for stars and
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wishes afterwards. Oh and for folks
who may not know, stars are positive
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feedback on things you like that other
players did, and wishes are for the
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game master and they're your hopes for
ideas or set pieces that will be included
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in future sessions. It's a way
to encourage more of what you liked from
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the players and ask for some thing
that you might like from the GM without
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necessarily getting into negativity about what anybody
did. So, with that said,
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I realized about halfway through the stars
and which is session, that the performative
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aspect of the musical numbers was much
closer to actually doing theater than most RPG's
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and that our generous feedback for each
other, filled the role of the audience,
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who would otherwise have been screaming,
applauding, holding up their cell phones
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demanding encores. It really reinforced the
very specific thing we're doing with the pop
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star performative nature of it. The
stars I got from my friends after I
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played was exactly like the applause that
I would get back when I used to
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actually do theater, and it's really
fascinating to see how it hooked into what
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we were doing with the session to
give the debrief a whole different valence than
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it usually would have. For me, it's not necessarily a feeling that I
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need to get after every game.
It's definitely not a feeling I need to
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get after every game, but for
this it just felt really good and genre
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appropriate, which anybody that has listened
to this podcast knows that's one of the
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highest compliments I can pay to a
session is that it perfectly captures whatever was
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we're going for genre wise. So
I'm really looking forward to playing the next
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couple of games in this room.
So that's all for this episode. Thanks
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everybody for listening. If you're enjoying
the show, please rate and review it
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00:22:29.079 --> 00:22:32.599
wherever you found it. It does
really help other people find the show.
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Check out show notes for a video
of this session. I know that Louise
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did one, off to see if
he has made it available, as well
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as where to find the game we
played, which in this case monster hearts.
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To is the game that we used
and the once again, we returned
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variant of it is found in the
Gauntlets Codex gaming scene. As always,
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you can follow me on twitter at
Jim Likes Games and buy Games from me
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00:22:53.160 --> 00:22:56.799
at my website, Jim Likes Gamescom
or to convention I attend is a vender.
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00:22:56.920 --> 00:23:00.000
That is absolutely the best way to
support the show and I've got at
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00:23:00.039 --> 00:23:03.440
least half a dozen cons between now
and the end of the year, so
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definitely plenty of opportunity to find me
and say hello, and I hope that
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you do. But now, if
you'll excuse me, I am going to
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go play another game.