Transcript
WEBVTT
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Hey everybody, and we'll do another
episode of just played. Today. I'm
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going to talk about a game I
played called all American girls. This is
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a game of the bat hack,
which is a drift of the black hack,
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OHS, our system by rich rodgers
for playing Minor League Baseball Games,
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and if that sounds kind of cool
and interesting, it certainly was. So
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what I wanted to do was take
that context that we had for the bad
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hack of being kind of Minor League
Bull Durham sort of games, and basically
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do a League of our own with
it. So I ran it set one
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thousand nine hundred and forty eight in
the all American Girls Professional Baseball League and
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we had a great time with it. So this particular game in that we
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talked about today was the second in
a series of two. We originally had
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planned up kind of a three game
series, but one of those games got
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canceled, so we ended up playing
two games. The previous game that we
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played, we did all of our
set up, we created the team,
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we created the players and we kind
of did a lot of session zero stuff,
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but we did actually get a game
in, but this time we got
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the benefit of a full three hour
session where we did nothing but play bad
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hack all the way through. We
did introduce one new character, so there
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was a little bit of background stuff, but it was mostly set up and
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play in the actual game itself,
playing a game of baseball. So it
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was really neat. So this was
a gauntlet hangouts game. We played it
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on the galt online via Google hangouts. I was the facilitator, I was
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the umpire run in the game and
we had four players for this. In
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Our last session we had three,
but this time we're lucky enough to fill
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it up with for we had Bethany
as, Wendy McDowell at second base,
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cat as Julie Dutchy gats are Catcher, Barry as Val Sullivan at first base
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and Jesse as. Colleen billings,
our new player at third just acquired from
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the Detroit team, the Detroit debs, so she was our new Gal on
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the team. When we started the
game, the Gauntlet City Gals, our
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team were coming off a tough loss
to the Detroit debs. They got pretty
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badly. She'll lacked last game.
Colleen was new to the team and rusty,
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the manager had tasked Wendy with befriending
the cantankerous Duchy to try him and
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get her to be a little less
agro on the ball field during the game.
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Our Plot Synopsis was that the Gals
started by prepping for the trip to
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Detroit. They were mostly well behaved
when they got there to Detroit. Everybody
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was kind of on good behavior because
they wanted to make sure they were.
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They didn't get any two merits.
Before the game, Dutchy pressed for changes
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to the lineup now that they had
colleen's hot bat and kind of cornered rusty
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in the motel bar, and rusty, under duress, agreed to try the
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new lineup and see how it did. So Dutchy and Wendy, after that
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kind of pride, Sylvia, the
backup Catcher, out from under the thumb
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of the conniving picture Vivian that Duchy
had a run in last game after Vivian
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didn't like the calls that Duchy was
making and blamed Duchy for the pounding that
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she took against the Detroit debs in
the last game. The gals arrived then
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at the swanky Detroit debbs field,
one of the nicest in the League,
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and proceeded to get sweet, sweet
revenge for their drubbing back in Galtlet city.
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They pounded poor Dorothy Authmar for five
runs in the seventh and eighth innings
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after going scoreless up till that point. No score game and the final score
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was a decisive five to one for
the DEBS, with a pile of hits
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and the debs actually batting around the
order in the seventh at a hell of
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a seventh inning. It was pretty
amazing. So at the end of the
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game are ending fictional state was that
Kaleen got an interview with Hack Reynolds,
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the sports writer, who is finally
take notice of her she had. After
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that great game she had as the
new Gal on the team, Val was
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invited to Brunch with deb's owner,
Veronica Lodge, where. Who knows what's
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going to happen. Perhaps an offer
might get made and maybe next game we
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might see val playing in a Detroit
deb's uniform as opposed to with the GALS.
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And Wendy was thinking about writing a
story, writing a story for one
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of her pulp magazines that she's a
fan of, and Dutchy and rusty had
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come to something of an understanding at
day Taunt About Dutchy doing some coaching,
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kind of learning to be a coach
and maybe taking that when her player days
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were over, perhaps to coach some
softball at one of the Big California colleges
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or something like that, because Dutchy
kind of seems to think the writings on
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the wall that the League is not
going to be around forever. So that
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was kind of where things ended up
at the end of our session. My
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favorite player moment was honestly Wendy's wide
eyed incredulity when she found out that some
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of those detective and Sci fi stories
that she liked were actually written by girls.
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Bethany's playing of that just her like
dumbfounded astonishment at learning that amazing fact
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that there were male pen names but
women writers, was really neat and kind
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of just pointed at the wide eyed
rookie that she is playing in that game
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and just did so wonderfully. So
I really enjoyed that moment. My favorite
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thing I got to do as the
GM, as the umpire in this case,
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was I came up with the idea
to use a speed roll, which
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is, you know, speeds a
staff that you would normally use to leg
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it out on the base pass,
but to use a speed roll to see
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if pepper, the bat girl managed
to make off with Val's whiskey flask before
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val came back from the bathroom.
Val botch that speed roll. She did
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not make it. So a pepper
the background managed to sneak out the hotel
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room door with her flask tucked away
under her skirt. So pepper showed up
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noticeably hung over to the game the
next day and all might have Cotson flak
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for that. So that was kind
of a neat way to use some of
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those on field stats in a moment
of uncertainty during the role play part kind
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of as we led into the game. Those narrative use of on field stats
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are where you can really do some
fun stuff as a game master using this
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batack system. Missed opportunity, to
the extent that there was one in this
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really wonderful game session, was that
we pushed the game right up to the
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end of our session and so we
didn't get to do as much aftermath kind
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of lead into the next game as
I would have liked. In particular,
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the plot thread of VAL's son,
her a strange son that she had left
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behind in Detroit when she moved to
Gauntlet City. Him showing up at the
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game never really got addressed. It
was sort of an oh my gosh moment
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during the game, but then the
fact that val had that meeting with fornic
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a lodge that sort of kind of
overshadowed it and we didn't really get a
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chance to go back to it and
see what that meant her son showing up
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the game. So that was kind
of a missed opportunity of that little bit
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of role playing moment, kind of
post game action happening. A thing I
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noticed now this is we are playtesting
this system. It's by rich Rogers,
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who's a kind of a long time
gauntleteer or one of my pals online that
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I play a lot of games with. He's one of the CO GM's of
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the Gauntlet City Comics Shared Universe that
we've got going on gauntlet. We're we're
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doing a lot of kind of superhero
and comic book flavored stuff in a shared
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universe. Has Things happened in one
game, the other jams are using it
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and stuff like that. That I'm
in with him and a little Francis that
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we've got that kind of set up
and we're working on sort of running and
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expanding right now. So rich has
written this game to kind of express his
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love of baseball, but not just
the game but kind of the lifestyle around
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the game and, in particular,
minor league ball. So these are people
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that are playing, you know,
with the hope that someday they can get
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to be a millionaire employed by billionaires, but in this minor league setting that
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we adapted for the women's Baseball League, it really is about the game and
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roughing it and trying to, you
know, make your life work as you're
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doing this thing that you love and
really not getting paid for it on the
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off chance that maybe you make it
into the big leagues. And rich has
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come up with something that he has
termed the diamond crawl system, and the
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thing that I really noticed is that
it turns nine innings that could otherwise be
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stratamatic, and if any of you
are familiar with stratamatic baseball, it puts
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all the players stats on cards and
you kind of roll it out like you're
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playing almost like a game of magic
using baseball players, and if you didn't
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do it exactly right, the ball
game could feel like that. But rich
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has done this amazing thing that turns
those nine innings into what really feels like
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a tense arepg fight scene that's contained
within a larger narrative. Now the game
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is kind of like a quick trip
down into a dungeon and those descriptions of
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trying to turn a double play or
you're at bat is like a combat round
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and it's really does an amazing job
of taking those snapshots, breaking down those
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moments that are important and then placing
them within the context of a whole bunch
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of role playing that happens before and
after. That is where the meat of
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the interpersonal stuff happens. You may
have noticed that when I discussed my highlight
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moments, they were from the fiction
that we generated kind of around the game
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and not the play byplay of the
game itself, and that is the real
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kind of hidden strength of this game
that you don't see necessarily reading through the
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rules, but that really comes out
strongly when you play it, and that's
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the baseball action is important, but
it's important in the same way that a
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really good monster flight in a fantasy
story game is important. It's fun because
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it's an expression of how the characters
we meet and get to know during the
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downtime respond to pressure. It puts
them in a it's not a life for
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distances situation, but it's a simulation
of a life or death situation and we
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kind of see character get revealed and
learned stuff about them in exactly the same
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way we do in a really well
run URPG fight in like a good dungeon
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world combat scene or something like that, and that is such a great thing
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about that game, such a strength. I am really thrilled with how this
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run panned out and I'm definitely going
to do more with this game and especially
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in this setting, because the stakes
for the gals are are kind of the
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same as they were for those minor
leaguers, but without the prospect of a
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huge success. It's maybe this thing
in the future is going to pan out
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and turn into something big, but
even in kind of at the height of
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the League's success, it seems like
a thing where their plan kind of knowing
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where this is going to go,
but they're going to ring every moment out
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of it. In the PATHOS and
the drama that we got out of it
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was really, really wonderful. So
I'm absolutely looking forward to playing more of
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the bat hack. This is right
now. It's in play test. I
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know riches planning on honing it and
hopefully we are going to see a release
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with that in a is certainly something
I will mention in my blogging on twitter
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and we'll be following along with it, so do keep an eye out for
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it. Thanks a lot for listening. If you enjoyed this, you can
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check out random stuff I say about
games on twitter. I'm at Jim Likes
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Games, just like it sounds,
and if you wanted to buy games from
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me, you can do that either
at any of the many conventions I attend,
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it'll be packed east next, or
at Jim Likes Gamescom Online, where
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I sell games and also occasionally do
a little bit of blogging about role playing
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in story games. So thanks a
lot for listening and I am going to
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go play some more games.